Archive for the ‘Uncategorized’ Category

AI Postmortem

Saturday, May 24th, 2008

As part of finishing up the first phase of Be The Dinosaur, James took the time to write up a postmortem specifically on the dino AI.  It’s a bit technical, but if your vaguely familiar with AI programming it should be easy to follow.

 

 

You can find the post and the PDF over on his GG plan.

 

Branding Redesign

Friday, April 25th, 2008

A few things have changed around here recently, namely the new company branding and site. The product pages and employee bios have been expanded, so go learn more about Sickhead Games now.  Bear with us as we get a few wrinkles ironed out.

Also, here is some video from the current “Be the Dinosaur” project, in museums now:

We’re hiring!

Monday, March 19th, 2007

Sickhead is looking to add another programmer to work on site with us here in our Dallas, Texas office. If you’re interested please check out our ad and drop us a line. We’re hoping to fill this position quickly as we have a lot of cool projects coming up!

Torsion Ships!

Friday, February 2nd, 2007

A long time coming, but the Torsion TorqueScript IDE has shipped and is now available from the GarageGames Developer Store.

And this isn’t the end of the road for Torsion. We have a laundry list of improvements and new features to put into the next version. So download the demo, buy a copy, and support indie developers!