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More Torsion

Wednesday, March 22nd, 2006

While we have been quite busy with contract jobs we’ve somehow managed yet another update to Torsion, our TorqueScript development environment. It has quite a few new features including a new script precompiler step which significantly cuts down on delays due to syntax errors in your scripts. You can read details about the update in Tom’s latest GarageGames’s plan.

If you want to hurry up and get started with Torsion you can download it here.

Torsion Update

Monday, January 2nd, 2006

Torsion work has been slow as we’ve been swamped with other projects, but we’re starting to get back into it now. Today we’ve got a new build up that has a lot of fixes and some new features like conditional breakpoints and editing watch window vars. Leave us some feedback on the forums.

Pipeline 1.1 Gold!

Wednesday, August 10th, 2005

We’re happy to announce the 1.1 update to Torque Pipeline has been released! You can download this new version via the trial link in the product page. If you have questions or comments you can post them to our forums.

Announcing Torsion

Wednesday, July 20th, 2005

Just yesterday we announced our new TorqueScript Development Environment called Torsion on GarageGames. This initial alpha release is available for download from our forums right now. While you’re there feel free to post about any pet feature you would like to see in a TorqueScript development tool.

Plan on seeing much more about Torsion in the coming weeks!