TowerFall is out
for Nintendo Switch

TowerFall Nintendo Switch, a local multiplayer archer game by Maddy Makes Games, ported to console by Sickhead Games

Our work on TowerFall Ascension spanned three platforms, taking a game born on a niche microconsole and delivering it cleanly to PS4, PS Vita, and Xbox One. Adapting a reflex-driven local multiplayer title to the hardware constraints of the Vita, while shipping cross-buy support alongside it, is exactly the kind of technically demanding, detail-oriented work that defines what we do.


Sickhead Games is the leading game porting studio, bringing Unity, Unreal, Godot, and custom engine titles to console and handheld including PlayStation, Xbox, Nintendo Switch, Android, and iOS. From codebase assessment to post-launch support, we're trusted by solo indies and major publishers alike, including Humble Games, Sony Interactive, Nintendo, Annapurna, Good Games, ConcernedApe, MegaCrit, 17-Bit, Maddy Makes Games, Zachtronics, Keen Software House, Thomas Happ, Pocketwatch Games, EXOK, Young Horses, Taito, Jaleco, and Microsoft. We've shipped over 100 releases, among them Stardew Valley, Slay the Spire, Axiom Verge, Space Engineers, and Celeste. We specialize in bringing retro masterpieces, indie darlings, and PC classics to modern audiences like Grandia, Enclave, and Jaleco Sports titles.